By George R. R. Martin
It sort of feels too reliable to be actual. After centuries of sour strife and deadly treachery, the seven powers dividing the land have decimated each other into an uneasy truce. Or so apparently. . . . With the demise of the tremendous King Joffrey, Cersei is ruling as regent in King’s touchdown. Robb Stark’s loss of life has damaged the again of the Northern rebels, and his siblings are scattered during the nation like seeds on barren soil. Few valid claims to the as soon as desperately sought Iron Throne nonetheless exist—or they're held in fingers too susceptible or too far-off to wield them successfully. The warfare, which raged uncontrolled for thus lengthy, has burned itself out.
But as within the aftermath of any climactic fight, it's not lengthy sooner than the survivors, outlaws, renegades, and carrion eaters begin to assemble, settling on over the bones of the lifeless and struggling with for the spoils of the soon-to-be lifeless. Now within the Seven Kingdoms, because the human crows gather over a ceremonial dinner of ashes, bold new plots and unsafe new alliances are shaped, whereas awesome faces—some standard, others merely simply appearing—are visible rising from an ominous twilight of prior struggles and chaos to soak up the demanding situations forward.
It is a time whilst the clever and the bold, the deceitful and the robust will gather the talents, the ability, and the magic to outlive the stark and bad instances that lie prior to them. it's a time for nobles and commoners, infantrymen and sorcerers, assassins and sages to come back jointly and stake their fortunes . . . and their lives. For at a banquet for crows, many are the guests—but just a couple of are the survivors.
Few books have captivated the mind's eye and gained the devotion and compliment of readers and critics far and wide as has George R. R. Martin’s enormous epic cycle of excessive fable that begun with A video game of Thrones. Now, in A dinner party for Crows, Martin gives you the long-awaited fourth e-book of his landmark sequence, as a nation torn asunder unearths itself ultimately close to peace . . . purely to be introduced on an excellent extra terrifying process destruction.
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Extra info for A Feast for Crows (A Song of Ice and Fire, Book 4)
First of all, it is triple locked, end there is a -3 penalty to any open locks rolls for all three because of their masterful construction. The keys have been sent separately to Lalali-Puy for security purposes. Once the locks have been opened, there is a magical shock trap on the coffer, which will inflict 6d10 dice of electrical damage on anyone other then Lalali-Puy who attempts to open the coffer and 3d10 points to anyone within ten feet (save versus paralyzation for half damage). If, after all this, the PCs still want to open the coffer, they will be disappointed to find an exceedingly ordinary necklace inside.
Quarter is neither asked nor given. Role-playing in such a merciless melee is minimal at best. Statistics. The various raiders and caravan defenders are given here. The PCs will fight their nearest enemies, then go on to the next. Human Raiders and Human Guards: AL N; AC 10; MV 12; HD 4d10; hp 26; THAC0 17; #AT 1; Dmg 1d6; SZ M; ML 12; XP 15 Elven Raiders: AL CN; AC 10; MV 12; HD 5d10; hp 34; THAC0 16; #AT 1; Dmg 1d6; SD Surprise foes; SZ M; ML 13; XP 35 Thri-kreen Raider: AL N; AC 5; MV 18; HD 6+3; hp 25; THAC0 13; #AT 5; Dmg 1d4/1d4/1d4/1d4/1d4+1; SA Paralyzation; SD Dodge missiles; SZ L; ML 17; XP 1,400 Semponius of Asticles, leader.
The various raiders and caravan defenders are given here. The PCs will fight their nearest enemies, then go on to the next. Human Raiders and Human Guards: AL N; AC 10; MV 12; HD 4d10; hp 26; THAC0 17; #AT 1; Dmg 1d6; SZ M; ML 12; XP 15 Elven Raiders: AL CN; AC 10; MV 12; HD 5d10; hp 34; THAC0 16; #AT 1; Dmg 1d6; SD Surprise foes; SZ M; ML 13; XP 35 Thri-kreen Raider: AL N; AC 5; MV 18; HD 6+3; hp 25; THAC0 13; #AT 5; Dmg 1d4/1d4/1d4/1d4/1d4+1; SA Paralyzation; SD Dodge missiles; SZ L; ML 17; XP 1,400 Semponius of Asticles, leader.