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Agile in a flash : speed-learning Agile software development by Ottinger, Tim; Pfalzer, Susannah; Langr, Jeff

By Ottinger, Tim; Pfalzer, Susannah; Langr, Jeff

Real agilists do not weigh themselves down with libraries of books, they retain their vital details convenient with them continually. Jeff and Tim pack over 20 years of expertise training and doing agile into Agile in a Flash, a special deck of index playing cards that healthy well on your pocket and tack simply onto the wall. Agile in a Flash playing cards run the gamut of agile, masking purchaser, making plans, crew, and developer suggestions that will help you be successful on agile tasks. you should use playing cards from the deck in lots of methods: as references, reminders, educating instruments, and dialog items. Why now not get units to your whole crew or organization?

This finished set of playing cards is an vital source for agile groups. The deck of Agile in a Flash playing cards teaches management, teamwork, fresh programming, agile ways to challenge fixing, and counsel for training agile groups. crew individuals can use the playing cards as reference fabric, ice breakers for conversations, reminders (taped to a wall or monitor), and resources of invaluable information and hard-won knowledge. The playing cards are:

Bite-sized! learn one perform or element at a time in a number of minutes.

shrewdpermanent! every one card has years of functional adventure in the back of it.

moveable! playing cards healthy simply on your pocket or backpack.

An imperative software for any agile group, and essential for each agile trainer or Scrum Master.

The Agile in a Flash deck is damaged into 4 parts: making plans, crew, coding, and agile thoughts. front of every card is a short record - a precis of the stuff you need to know and keep in mind. The again offers extra aspect on all of the bullet issues, and gives sage nuggets of data in accordance with large expert adventure. Tape the playing cards on your wall, stick them in your visual display unit, and get agile fast.

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Additional resources for Agile in a flash : speed-learning Agile software development : Agile cards for Agile teams

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Com/articles/expcardconversationconfirmation). Card Story cards are little physical things with purposefully insufficient space for every detail about what should be built. They are promises for subsequent communication that must occur. Ron says cards are tokens; the card isn’t the real thing—it’s a placeholder for the real thing. Conversation So, what is the real thing? Collaborating to build and deliver software that meets customer needs! To succeed, you must converse continually. You must continue to negotiate supporting specifics for a story until all parties are in agreement and the software is delivered.

One team we met required newcomers to sing for the group (Jeff sang I Feel Pretty). Stand-ups are designed for the day-to-day team. It’s important that the team prevent others from derailing the focus of the meeting. Scrum dogmatically requires outsiders to be silent, for example, but you could simply ask offenders to stifle it. Having tedious stand-ups? Your team is likely avoiding collaborative work. If we each work a story alone, there’s little reason to converse or even listen to one another.

Com/articles/expcardconversationconfirmation). Card Story cards are little physical things with purposefully insufficient space for every detail about what should be built. They are promises for subsequent communication that must occur. Ron says cards are tokens; the card isn’t the real thing—it’s a placeholder for the real thing. Conversation So, what is the real thing? Collaborating to build and deliver software that meets customer needs! To succeed, you must converse continually. You must continue to negotiate supporting specifics for a story until all parties are in agreement and the software is delivered.

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